It would also be exciting to see how EA might evolve Undying's gameplay, hopefully using it as an opportunity to experiment with the future of horror. While dual-wielding magic and guns was novel at the time, the game otherwise plays like many old-school first-person shooters, which would attract some people but seem a little archaic to people used to titles like Far Cry and Call of Duty, which have much more refined control schemes. The case for a reboot or sequel instead of a remaster stems in part from gameplay. Fully detailed models with sharp textures and ray-traced lighting would transform the experience, particularly if they were paired with updated cinematics and writing. Although EA produced fantastic art and level design, the hardware limitations of 2001 inevitably hampered some of the immersion, and by extension the horror.
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How Could Undying Be Brought Up to 2021 Standards?Ībove all, the graphics possible on the PS5, Xbox Series X/S, and current PCs would do the game's presentation better justice. Rebooting Undying in the modern era would, in a sense, undo a historic wrong.
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The catastrophe can probably be blamed on a lack of marketing and some extremely tough competition - games like Halo, Serious Sam, and Return to Castle Wolfenstein were among the many first-person shooters out the same year.
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While it was nominated for several awards, PC sales were so poor that EA canceled not just the sequel, but also console ports and even a previously-announced multiplayer add-on. The game never really got its due, however. We trying to do a remake of unpopular wonderful game Clive Barkers Undying for UE4 Engine Hello everyone Its not long until we all celebrate New Year, so i wish to give you my little gift. Related: 10 Horror Movies To Watch If You Love Candyman Much of that can be traced to excellent setpieces, character concepts, and sound design, at least partly influenced by Barker. The game is heavy on atmosphere, and manages to elicit some real scares despite running on the original Unreal engine. Galloway sets about trying to stop the cursed siblings and an entity known as the Undying King, using a dual-wielded mix of magic and conventional weapons. Covenant's four siblings have died - but they're most certainly not gone. Clive Barkers Undying is a first-person shooter survival horror video game developed by EA Los Angeles and published by EA Games.Noted horror author, the titular Clive Barker, was consulted in shaping the games plot and background lore and also provided the voice of Ambrose Covenant, a character in the game. The original Undying is set on the Irish coast in 1923 and begins with World War I veteran Patrick Galloway visiting a friend, Jeremiah Covenant. Clive Barkers Undying // All Bosses - Duration: 11:52.
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For a time the Hellraiser creator was committed to putting his stamp on horror games, and 2001's Undying was definitely his best collaboration. It has a lot of great gameplay elements and features, and with the state of modern game design, now may be an ideal time to bring it back - or finish the sequel that never was. Undying is probably one of EA's lesser-known first-person shooters, but players probably know the name on the marquee: Clive Barker.